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Переводит Переводы Harbinger

Тема в разделе "О Переводчиках и очередь переводов", создана пользователем Antonio, 3/8/15.

  1. Antonio

    Antonio Администратор

    Регистрация:
    12/8/14
    Сообщения:
    36.162
    Симпатии:
    7.604
    Пол:
    Мужской
    Язык №1:
    Русский
    Переводчик Harbinger

    Переводит: Видеокурсы

    Языки: Английский

    Направления перевода: моделирование, cкульптинг, материалы, текстурирование, рендеринг, UV-маппинг

    Направления перевода по программам: 3Ds Max, Modo, Photoshop, Zbrush, Quixel Suite, Maya, Substance Painter


    Бесплатные переводы:
    [Digital Tutors] MeshFusion Workflows in MODO [ENG-RUS]
    [Gumroad] Intro To Modo [ENG-RUS]
    [MographPlus] What's new in Vray 3.6 [ENG-RUS]
    [Pluralsight] Linear Workflow Rendering Strategies with Arnold and Maya [ENG-RUS]



    Переведённые курсы (завершённые заказы):
    [Arrimus 3D] Introduction to Modeling in 3D Studio Max (Part 2) [ENG-RUS]
    [Arrimus 3D] Introduction to Modeling in 3D Studio Max (Part 1) [ENG-RUS]
    [Digital Tutors] Texturing Sci-Fi Game Assets in Substance Designer [ENG-RUS]
    [Gumroad] Hard Surface 3D Modeling for Production [ENG-RUS]
    [Gumroad] Quick UV Mapping For Production [ENG-RUS]
    [LearnVray] 5-Step Render Workflow (5SRW) [ENG-RUS]

    [Gumroad] Real-Time Creation For Games Production [ENG-RUS]
    [Richard Yot] The Ultimate Guide to Tonemapping [ENG-RUS]
    [Gumroad] Human Face Topology For Production [ENG-RUS]
    [Gumroad] How to get faster in Modo [ENG-RUS]
    [Gumroad] Modo Basics: Blade Runner Prop Braun HL70 [ENG-RUS]
    [Gumroad] Modo Basics: NES Controller [ENG-RUS]
    [Gumroad] Modo Intermediate: Sci-fi Corridor [ENG-RUS]
    [Gumroad] Modo Intermediate: Tribot [ENG-RUS]
    [Gumroad] Modo Advanced: Drone Ship [ENG-RUS]
    [Joshua Lynch] Herringbone Bricks: Part 1 [ENG-RUS]
    [Allegorithmic] Creating a custom damage filter for Substance Painter [ENG-RUS]
    [The Gnomon Workshop] Introduction to V-Ray [ENG-RUS]
    [Richard Yot] The Modo Shading Masterclass Part 1 [ENG-RUS]
    [Joshua Lynch] Herringbone Bricks: Part 2 [ENG-RUS]
    [Joshua Lynch] Herringbone Bricks: Part 3 [ENG-RUS]
    [Allegorithmic] Substance Designer 5.4 features and creating a wood material [ENG-RUS]
    [Joshua Lynch] Fundamental Concepts With Substance Designer [ENG-RUS]
    [Gumroad] Modo Advanced: Spider Truck [ENG-RUS]
    [ChaosGroup] Introducing VRay for MODO [ENG-RUS]
    [Pluralsight] Substance Painter Fundamentals [ENG-RUS]
    [The Gnomon Workshop] Creating a Gun in Modo with Tor Frick [ENG-RUS]
    [Richard Yot] The Modo Shading Masterclass Part 2 [ENG-RUS]
    [Gumroad] Transport lowpoly tutorial [ENG-RUS]
    [Richard Yot] The Modo Shading Masterclass Part 3 [ENG-RUS]
    [MographPlus] The Ultimate Introduction to V-Ray for 3ds Max [ENG-RUS]
    [Richard Yot] The Modo Shading Masterclass Part 4 [ENG-RUS]
    [Richard Yot] The Modo Shading Masterclass Part 5 [ENG-RUS]

    [Pluralsight] Substance Designer Fundamentals [ENG-RUS]
    [The Gnomon Workshop] Creature modeling for production [EN-RUS]
    [3DMotive] Intro to normal maps [ENG-RUS]
    [The Gnomon Workshop] Environment Art Lookdev Using Unreal & Photogrammetry [Eng-Rus]
    [Uartsy] Environment Creation Techniques [ENG-RUS]
    [Allegorithmic] Substance Painter External Rendering Workflows [ENG-RUS]
    [Lynda] Substance B2M [ENG-RUS]
    [Lynda] Game Design Foundations: 1 Ideas, Core Loops, and Goals [ENG-RUS]
    [Udemy] A Modo modeling guide Part 1 [ENG-RUS]
    [Udemy] How To Get A Job In The Video Game Industry [ENG-RUS]
    [CGWorkshops] Photogrammetry for Games [ENG-RUS]
    [Richard Yot] Strategies for UV Mapping Organic Models [ENG-RUS]
    [Lynda] Game Design Foundations: 2 Systems, Chance, and Strategy [ENG-RUS]
    [Udemy] A Modo modeling guide Part 2 [ENG-RUS]
    [Lynda] Game Design Foundations: 3 Pitch, Propose, and Practice [ENG-RUS]

    [CGMA 3D] Intro to Substance for Environment Art [ENG-RUS]
    [Pluralsight] Fundamentals of Professional Level Design [ENG-RUS]
    [Creative shrimp] Realistic Lighting in Blender [ENG-RUS]
    [3DMotive] UV Mapping in Blender Volume 1 [ENG-RUS]
    [3DMotive] UV Mapping in Blender Volume 2 [ENG-RUS]

    [Richard Yot] Strategies for UV Mapping Hard Surface Models [ENG-RUS]
    [Pluralsight] Game Design Fundamentals [ENG-RUS]
    [Pluralsight] Game Mechanic Design Fundamentals [ENG-RUS]
    [MographPlus] Comprehensive Introduction to Arnold 5 for Maya [ENG-RUS]
    [MographPlus] Comprehensive Introduction to Corona for 3ds Max [ENG-RUS]
    [Creative shrimp] HDR Image-Based Lighting in Blender [ENG-RUS]
    [Pluralsight] Topology Fundamentals in 3ds Max [ENG-RUS]
    [The Gnomon Workshop] Creating Terrains with Satellite Data Volume 2 [ENG-RUS]
    [Masterclass] Will Wright Teaches Game Design and Theory [ENG-RUS]
    [Lynda] Python Scripting for Blender [ENG-RUS]
    [CGMA 3D] UE4 Modular Environments [ENG-RUS]
    [Gumroad] Photogrammetry Basics [ENG-RUS]
    [Gumroad] Creating Sand with Substance Designer with Josh Lynch [ENG-RUS]
    [Pluralsight] 3ds Max Graphite Modeling Tools Fundamentals [ENG-RUS]
    [Allegorithmic] Creating Photorealistic Procedural Materials in Substance Designer [ENG-RUS]
    [CG Master Academy] Weapons and Props for Games [ENG-RUS]

    [Gumroad] Blender Advanced: Cargo Spaceship [ENG-RUS]
    [Udemy] Welcome To Game Design - Introduction to Game Design Theory [ENG-RUS]
    [Levelup.Digital] Mosaic Creation Techniques with Substance Designer [ENG-RUS]
    [Levelup.Digital] Creating Roof Tiles in Substance Designer [ENG-RUS]
    [ArtStation Masterclasses] Creative Creature Design [ENG-RUS]
    [Artstation Masterclasses] Render and Presentation Techniques [ENG-RUS]
    [CGCookie] Texturing Weapons in Blender and Substance Painter [ENG-RUS]
    [Levelup.Digital] Creating Foliage in Substance Designer [ENG-RUS]
    [Udemy] Welcome To Game Design - Game Design Canvas And Document [ENG-RUS]
    [Gumroad] Rock Creation Techniques Part 1: Shapes [ENG-RUS]
    [Gumroad] Rock Creation Techniques Part 2: Surface Detailing [ENG-RUS]
    [Levelup.Digital] Advanced Shape Creation in Substance Designer [ENG-RUS]
    [Levelup.Digital] Advanced Pattern & Fabric Creation in Substance Designer [ENG-RUS]
    [Gumroad] Blender Intermediate: Crab Bot [ENG-RUS]
    [Levelup.Digital] Creating Game-Ready Vegetation [ENG-RUS]

    [CGCookie] Normal Map Modeling for Games [ENG-RUS]
    [Levelup.Digital] Designing, Modeling, and Texturing an Aircraft [ENG-RUS]
    [Levelup.Digital] Plaster Wall with Parameter-driven Bullet Holes [ENG-RUS]
    [Levelup.Digital] Essential Rock Creation Techniques [ENG-RUS]
    [Steamworks Development] Steamworks Tutorial [ENG-RUS]
    [CGMA] Advanced Substance for Environment Art [ENG-RUS]

    [Levelup.Digital] Creating an Aged Wood Texture in Substance Designer [ENG-RUS]
    [Gumroad] Substance Studies Tutorial Graphic Design [ENG-RUS]
    [CGcircuit] Photogrammetry Pipeline [ENG-RUS]
    [Lynda] Animating in 3ds Max: Constraints, Controllers, and Wire Parameters [ENG-RUS]
    [CGcircuit] Photogrammetry Pipeline V2 [ENG-RUS]
    [Udemy] Complex UV Mapping from start to finish [ENG-RUS]
    [Skillshare] How to UV Unwrap Anything in Blender 2.8 [ENG-RUS]
    [Gnomon] 3D Scan And Retopology For Production [ENG-RUS]
    [Gumroad] Texturing Tutorial in Mari and Substance Designer - For Production By Zak Boxall [ENG-RUS]
    [Grant Abbitt] Beginners Guide to Baking [ENG-RUS]
    [Gumroad] Creating Portfolio Renders in Marmoset [ENG-RUS]
    [Udemy] The Psychology of Games - Secrets of Good Game Design [ENG-RUS]
    [The Gnomon Workshop] Look Development and Lighting Techniques for Film [ENG-RUS]
    [The Gnomon Workshop] Creating Assets for Games using Photogrammetry [ENG-RUS]
    [Levelup.Digital] Creating a Fantasy Trim Texture [ENG-RUS]
    [Udemy] Intro to Substance Painter - Creating Materials [ENG-RUS]
    [Rebelway] The Basics of Substance Designer for Realtime FX [ENG-RUS]
    [FlippedNormals] UV Mapping Characters [ENG-RUS]
    [Udemy] Create Color IDs in Maya for use in Substance Painter [ENG-RUS]
    [Udemy] Design rules [ENG-RUS]
    [MographPlus] V-Ray 5 Masterclass: Your Complete Guide to V-Ray for 3ds Max [ENG-RUS]
    [Levelup.Digital] Making Oil Paintings in Substance Designer [ENG-RUS]
    [Levelup.Digital] Creating a Military Radio in Substance Designer [ENG-RUS]
    [Udemy] Substance Painter for Beginners - creating normal maps [ENG-RUS]
    [Substance Academy] Stylized Materials with Substance Designer [ENG-RUS]
    [Gumroad] Melting Snow [ENG-RUS]
    [Gumroad] Fusion 360 For Concept Design Pistol Design Tutorial [ENG-RUS]
    [Gumroad] Fusion 360 For Concept Design MK2.0 Grenade Tutorial [ENG-RUS]
    [The Gnomon Workshop] Environment creation for VR using photogrammetry [ENG-RUS]
    [The Gnomon Workshop] Optimization for Games: Settings, Materials, Textures & Commands [ENG-RUS]
    [Substance Academy] Substance in Fashion Design [ENG-RUS]
    [Gumroad] 3D Printing & Hard Surface Modeling [ENG-RUS]
    [Gumroad] Fusion 360 For Concept Design BUSHTEK Holographic Site Tutorial [ENG-RUS]
    [Pluralsight] Creating Modular Game Assets in Maya [ENG-RUS]
    [Substance Academy] Using Substance in Architecture Visualizations [ENG-RUS]

    [Artstation Learning] Substance Designer: 10 Most Useful Nodes [ENG-RUS]
    [MographPlus] The Ultimate Introduction to Arnold 6 for Cinema 4D Part 1 [ENG-RUS]
    [FlippedNormals] Introduction to Texture Baking [ENG-RUS]
    [Gumroad] Fusion 360 Hard Surface Tutorial [ENG-RUS]
    [The Gnomon Workshop] Mastering Desktop 3D Printing for the 3D Artist [ENG-RUS]
    [Udemy] Substance Designer 2020: Stylized material creation [ENG-RUS]
    [Gumroad] Creating Ornate Tiles Material in Substance Designer [ENG-RUS]
    [The Gnomon Workshop] Lighting & Look Dev Essentials Vol 2: Shading & Texturing [ENG-RUS]
    [FastTrack Tutorials] Ultimate Environmental Texture Creation Course [ENG-RUS]
    [MographPlus] The Ultimate Introduction to Arnold 6 for Cinema 4D Part 2 [ENG-RUS]
    [ChamferZone] Revolver Tutorial - Industry ready weapon and attachment creation for games [ENG-RUS]

    [FlippedNormals] Complete Guide to Marmoset Toolbag 4 [ENG-RUS]
    [The Gnomon Workshop] Complete Photogrammetry workflow [ENG-RUS]



    Зарезервированные переводы (активные темы):
    Сентябрь
    [Udemy] Substance Painter 2019 All Levels Volume 1 [ENG-RUS] Дата сборов: 17.09.22
    [Udemy] Substance Painter 2019 All Levels Volume 2 [ENG-RUS] Дата сборов: 29.09.22

    Октябрь
    [Udemy] Hard Surface Vehicle Modeling in Maya [ENG-RUS] Дата сборов: 26.10.22

    Ноябрь

    [FlippedNormals] Material Creation for AAA Games [ENG-RUS] Дата сборов: 19.11.22

    Декабрь
    [Levelup.Digital] Sculpting & Texturing a Chinese Dragon [ENG-RUS] Дата сборов: 13.12.22
    [FlippedNormals] Creating Custom Decals for Games [ENG-RUS] Дата сборов: 22.12.22

    Январь
    [Three.js Journey] The Ultimate Three.js Course Part 1 [ENG-RUS]
    Февраль
    [Three.js Journey] The Ultimate Three.js Course Part 2 [ENG-RUS]
    Март
    [Three.js Journey] The Ultimate Three.js Course Part 3 [ENG-RUS]
    Апрель
    [Three.js Journey] The Ultimate Three.js Course Part 4 [ENG-RUS]
    Май
    [Three.js Journey] The Ultimate Three.js Course Part 5 [ENG-RUS]


    Зарезервированные переводы (в очереди на перевод):


    Зарезервированные переводы (набор участников):

    Фотограмметрия и 3D сканирование:
    [FXPHD] Introduction to Photogrammetry [ENG-RUS]
    [CGcircuit] Advanced Photogrammetry for VFX [ENG-RUS] Демку
    [FXPHD] Photogrammetry using RealityCapture [ENG-RUS] Демку

    [Domestika] Introduction to 3D Photogrammetry [ESP-RUS] Демку
    [The Gnomon Workshop] Creating Digital Doubles With Single-Camera Photogrammetry [ENG-RUS]

    [The Gnomon Workshop] Cleaning up scanned assets for production [ENG-RUS]
    [FXPHD] Photogrammetry from Beginner to Advanced with RealityCapture [ENG-RUS]

    Maya:
    [The Gnomon Workshop] Octane Render for Maya [ENG-RUS]
    [The Gnomon Workshop] Look Development with V-Ray for Maya [ENG-RUS]
    [Pluralsight] Character Head Modeling A Different Approach [ENG-RUS]
    [Gumroad] Hard Surface Texturing For Production [ENG-RUS]
    [Cubebrush] FACS Scan Based Facial Expression Head Rigging [ENG-RUS]
    [Gumroad] Arnold Look Development and Compositing [ENG-RUS]


    Substance:
    [Hugo Beyer] Medieval Blocks [ENG-RUS]
    [Udemy] Learn the ART of Substance Painter [ENG-RUS]
    [Gumroad] Stone Wall Material Creation in Substance Designer [ENG-RUS]
    [Levelup.Digital] Futuristic Weapon Creation [ENG-RUS]
    [Levelup.Digital] Substance Designer Spaghetti & Meatballs [ENG-RUS] Демку
    [Levelup.Digital] Creating Stylized Textures for Games [ENG-RUS]
    [Levelup.Digital] Creating a Pebbles Generator [ENG-RUS] Демку

    [FXPHD] Texturing in Substance Designer and Painter [ENG-RUS]
    [FXPHD] Fundamentals in Substance Designer & Painter [ENG-RUS]
    [Levelup.Digital] Modeling and Texturing a Mechanical Dog [ENG-RUS]

    [Artstation Learning] Creating a Subsurface Scatter Material in Substance Designer [ENG-RUS]
    [3dmotive] Grenade Asset in Substance Volume 1 [ENG-RUS] Демку
    [3dmotive] Grenade Asset in Substance Volume 2 [ENG-RUS] Демку

    [Skillshare] Texturing Old Weapon With Substance Painter and Maya [ENG-RUS]
    [Levelup.Digital] Intro to Plugin Creation in Substance Designer [ENG-RUS]
    [Levelup.Digital] Building a Medieval City [ENG-RUS]
    [Gumroad] Wrinkles & Folds [ENG-RUS]
    [Udemy] Learning Substance Painter From Beginner to Advance [ENG-RUS]

    MODO:
    [The Gnomon Workshop] 3D Look Development in Modo [ENG-RUS]
    [Gumroad] Modo Advanced: Spaceship [ENG-RUS]
    [Richard Yot] Lighting for storytelling [ENG-RUS]

    [The Gnomon Workshop] Practical vehicle design for film and television [ENG-RUS]
    [Gumroad] Automatic materials and Rendering in Modo от Tor Frick [ENG-RUS]
    [The Gnomon Workshop] Introduction to Modo [ENG-RUS]


    Рендер:
    [MographPlus] The Ultimate Introduction to Arnold 6 for Cinema 4D [ENG-RUS]
    [Lynda] V-Ray 5 for 3ds Max Essential Training [ENG-RUS]
    [Lynda] Substance Designer: Material Techniques [ENG-RUS]
    [Lynda] OctaneRender for Cinema 4D Essential Training [ENG-RUS]
    [Udemy] Rendering in Maya / Unreal / Marmoset / Sketchfab [ENG-RUS]
    [MographPlus] The Ultimate Introduction to Redshift For Cinema 4d [ENG-RUS]
    [MographPlus] The Ultimate Introduction to Redshift for 3ds Max [ENG-RUS]


    3D Печать:
    [The Gnomon Workshop] Preparing Zbrush Models for 3D printing [ENG-RUS]

    [FlippedNormals] Zbrush to 3D Printing: Bring your 3D Models to Life [ENG-RUS]

    Геймдизайн:
    [Udemy] Finish It! Motivation & Tactics For Game & App Development [ENG-RUS]

    [Pluralsight] Designing Mobile Games with a Game Design Document [ENG-RUS]
    [Skillshare] Game Design: Design Your Own Print-Ready Cards for Table Top Games [ENG-RUS]
    [Udemy] Welcome To Game Design - Master Board Game Design [ENG-RUS]
    [Udemy] Welcome To Game Design - Master Videogame Design [ENG-RUS]

    [Domestika] Introduction to Narrative Design for Video Games [ESP-RUS]

    Разное:
    [Gumroad] UVLayout getting started [ENG-RUS]

    [The Gnomon Workshop] Creating a Concept Model in VR Using Gravity Sketch [ENG-RUS]
    [Artstation] Authoring Props For Games [ENG-RUS]
    [FlippedNormals] Modular Environmental Art for Game Artists [ENG-RUS]
    [FlippedNormals] Ultimate Weapons Masterclass [ENG-RUS]
    [Gorilla] Topology Crash Course [ENG-RUS]
    [Three.js Journey] The Ultimate Three.js Course [ENG-RUS]
    [GnomonWorkshop] Introduction to Katana [ENG-RUS]
    [Artstation] Game Art Tricks [ENG-RUS]
    [ArtStation Masterclasses] Vehicle Design for Production [ENG-RUS]
    [FlippedNormals] Creating Advanced Trim Sheet Textures for Games [ENG-RUS]
    [Gumroad] AAA Game Assets with Fusion 360 Tutorial [ENG-RUS]
    [Levelup.Digital] Concept Art Techniques using Photoshop and VR | Jakub Kowalczyk [ENG-RUS]
    [FlippedNormals] Create Clean Topology Remove N-gon and Triangle in Blender [ENG-RUS]
    [Artstation] Creating a Stylized Diorama | Aaron Villarreal [ENG-RUS]
    [FlippedNormals] Creating a Stylized Prop Using Zbrush & Substance Painter [ENG-RUS]
    [Gumroad] Stylized Game Model Tutorial - Axe [ENG-RUS]
    [Artstation] Stylized Fantasy Prop Tutorial [ENG-RUS]

    UX проектирование и UI дизайн:
    [Udemy] User Experience Design Fundamentals [ENG-RUS]
    [Udemy] Information Architecture (IA) Fundamentals [ENG-RUS]

    [Pluralsight] UX Strategy Fundamentals [ENG-RUS]

    3ds Max:
    [Pluralsight] Exploring 3ds Max Topology Tools [ENG-RUS]
    [Arrimus 3D] Concept and Production with Quad Remesher in Max [ENG-RUS]
    [Udemy] Creating character using 3ds max and Substance Painter [ENG-RUS]
    [FlippedNormals] Hardsurface Modeling Foundation Tutorial [ENG-RUS]

    [Flipped Normals] Mclaren 650s Gt3 Tutorial [ENG-RUS]
    [FlippedNormals] Introduction to 3ds Max [ENG-RUS]
    [Udemy] 3ds Max 2023 for Beginners [ENG-RUS]

    Blender:
    [CGcookie] Animated Sci-Fi Game Environment Creation in Blender 2.8 [ENG-RUS]
    [CGCookie] Modeling Weapons for a First Person Shooter [ENG-RUS]
    [CGCookie] Blender Mesh Modeling Bootcamp [ENG-RUS]
    [Gumroad] Megacity 01 - Modeling and Rendering in Blender and Eevee [ENG-RUS] Демку
    [Gumroad] Megacity 02 - Final Cityscape Render [ENG-RUS] Демку
    [Gumroad] Blender Intermediate: Sci-fi Corridor [ENG-RUS]

    [Gumroad] 3D Vehicle Design - Part 1 - Design and modeling [ENG-RUS]
    [Gumroad] 3D Vehicle Design - Part 2 - Materials and Render [ENG-RUS] Демку

    [Udemy] Real Time Game Asset Steam Punk Gun in Blender [ENG-RUS]
    [Gumroad] 3D PBR Sci Corridor Tutorial For Game Production [ENG-RUS] Демку
    [CGCookie] Texturing & Shading a Stylistic Character [ENG-RUS] Демку

    [ChamferZone] Learning Blender - A step by step beginners Tutorial for 3D Artists [ENG-RUS] Демку
    [CG Cookie] Materials And Shading In Blender [ENG-RUS]


    Примеры перевода:

     
    Последнее редактирование модератором: 21/9/22
  2. Antonio

    Antonio Администратор

    Регистрация:
    12/8/14
    Сообщения:
    36.162
    Симпатии:
    7.604
    Пол:
    Мужской
    Язык №1:
    Русский